Posts Tagged With: Background

Game Master, Story Writer and World Builder

I’m taking some extra time between game sessions this week to evaluate where we’ve come thus far.  In my last post I listed a few items I needed to work on, such as awarding character points for the first two sessions, preparing reference sheets and other game aids, and becoming more familiar with the rules such as combat.  I also mentioned the need to develop more details regarding the campaign background, and that is what I would like to write about in today’s post. Continue reading

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The Journey Begins

The big day had finally arrived.  The characters, assembling at the town gate along with Robert, Wallace and two fine looking equines, were ready to embark on a journey into the unknown.  A last minute check was made, verifying if everything was in order. “Sorry,” I said, “you need to fill out a few more things on your character sheets first.”  You could almost hear a collective moan from the group.  I apologetically explained that it would be better to get their weapon stats written down now, before any combat commenced, so as not to interrupt the flow of the game.  Ha!  What “flow of the game”?  The characters haven’t even stepped foot outside the city walls. Continue reading

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Creating Characters

Since NASCAR was scheduled for Saturday night this weekend, the plan was to spend Sunday afternoon building characters, take a break while the kids went to a church picnic, then play through the introductory session Sunday night.  As most well laid plans usually go, that is not what happened. Continue reading

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